About This Course
Course Curriculum
-
Introduction
00:01:00 -
Before you start
00:02:00
-
Design the knight character in Inkscape – Part1
00:12:00 -
Design the knight character in Inkscape – Part 2
00:14:00 -
Design the knight character in Inkscape – Part 3
00:09:00
-
Exporting the design from Inkscape
00:07:00 -
Welcome to DragonBones!
00:02:00 -
Import and assemble your character to DragonBones
00:07:00
-
Create the bone system of your character
00:11:00 -
Using live video references
00:03:00 -
Our very first animation!
00:07:00 -
Idle animation
00:09:00 -
Creating a mesh!
00:11:00 -
Animating more soft parts with mesh editing
00:14:00 -
Character walk cycle in DragonBones – Part 1 the first steps!
00:19:00 -
Character walk cycle in DragonBones – Part2 move your arms!
00:12:00 -
Character walk cycle in DragonBones – Part 3 animating meshes!
00:07:00 -
Character walk cycle in DragonBones – Part 4 final touches
00:13:00 -
Creating an attack move – Part 1
00:13:00 -
Creating an attack move – Part 2
00:07:00 -
Dying animation sequence
00:15:00
-
Export your animated sprites from DragonBones
00:04:00 -
Modular characters in DragonBones
00:07:00