HTML5 Game Development

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6 STUDENTS
HTML5 Game Development

Educational accomplishments and income are closely correlated. Education and skill with endorsed certificates from credible and renowned authorities typically lead to better jobs with attractive salaries. Educated and skilled workers also have lower rates of unemployment. Therefore, skills and endorsed certificates to showcase are essential for people early in their careers.

Imperial Academy offers this premium HTML5 Game Development course to ensure security in your career. In addition, this comprehensive HTML5 Game Development course will assist you in building relevant skills that will help you find a job in the related sectors. Also, the Certificate you’ll get after completing the HTML5 Game Development will put your head and shoulder above others in front of potential employers.

Become the person who would attract the results you seek. What you plant now, you will harvest later. So, grab this opportunity and start learning HTML5 Game Development!

Learn at your own pace from the comfort of your home, as the rich learning materials of this premium course is accessible from any place at any time. The advanced course curriculums are divided into tiny bite-sized audio-visual modules by industry specialists with years of experience behind them.

Course Curriculum

Unit 01: Introduction
Module 01: Introduction 00:02:00
Module 02: Setting up a web server on Windows 00:04:00
Module 03: Setting up a web server on a Mac 00:07:00
Module 04: Setting up a web server on Linux 00:05:00
Module 05: Creating, testing and inspecting your test page 00:04:00
Unit 02: Getting started with the HTML5 Canvas
Module 01: Introducing HTML5 canvas 00:13:00
Module 02: Screen refreshing and multiple sprites 00:10:00
Module 03: Multiple sprite states and destroying sprites 00:11:00
Module 04: Hit testing and displaying text 00:08:00
Module 05: Using sprite sheets 00:07:00
Unit 03: Animating your sprites
Module 01: Introducing frame animation 00:08:00
Module 02: Canvas transforms 00:07:00
Module 03: Adding user interaction to control the sprite 00:03:00
Unit 04: Let's make a noise
Module 01: Using the AudioContext interface 00:05:00
Module 02: Controlling volume and adding music 00:03:00
Module 03: Adding Sound to a simple game 00:02:00
Unit 05: Creating a collapse game
Module 01: Initialising the collapse game 00:07:00
Module 02: Understanding the game states 00:02:00
Module 03: Using recursion to find connected sprites 00:07:00
Module 04: Removing sprites and handling drop down 00:05:00
Unit 06: Physics is fun
Module 01: Introducing the Matter physics engine 00:06:00
Module 02: Adding physics bodies to sprites 00:04:00
Module 03: Adding mouse events to the physics engine 00:08:00
Module 04: Controlling sprite animations with physics 00:04:00
Unit 07: Using Spritoon
Module 01: Using the Spritoon online app 00:07:00
Module 02: Rigging a character 00:07:00
Module 03: Overview of the Spritoon library 00:07:00
Module 04: Using matrices 00:05:00
Unit 08: OK - we know enough, let's make a real game
Module 01: Save the bear 00:07:00
Module 02: Controlling the user character and adding a UI 00:05:00
Module 03: Adding a download progress bar 00:03:00
Module 04: Adding on screen instructions and multiple level 00:06:00
Unit 09: Platformers
Module 01: Preloading and scrolling a platform game 00:09:00
Module 02: Handling the user character 00:05:00
Module 03: Collision testing 00:07:00
Unit 10: Games where the computer is the opponent
Module 01: Initialising the board 00:07:00
Module 02: Adding player moves 00:12:00
Module 03: Adding computer moves 00:07:00
Unit 11: Card games
Module 01: Initialising the game 00:07:00
Module 02: Drag and drop 00:10:00
Module 03: Dealing from the stack 00:04:00
Unit 12: Save and Load
Module 01: Save and load – server-side 00:09:00
Module 02: Save and load – client-side 00:06:00
Unit 13: Particle effects
Module 01: Introducing particle effects 00:06:00
Module 02: Adding a spirit image to a particle 00:03:00
Module 03: Adding an emitter and gravity 00:07:00
Module 04: Using global composite operations 00:03:00
Module 05: Adding particle effects to a game 00:02:00
Unit 14: Multi-player games
Module 01: Installing node.js and creating an app 00:05:00
Module 02: Handling server-side code 00:06:00
Module 03: Handling client-side code 00:05:00
Unit 15: Professional tools
Module 01: Adobe Animate 00:09:00
Module 02: Texture Packer and Physics Editor 00:03:00
Module 03: Cocos2d Creator 00:07:00
Module 04: Phaser.js 00:06:00
Assignment
Assignment -HTML5 Game Development 00:00:00

Certificate of Achievement

Learners will get an certificate of achievement directly at their doorstep after successfully completing the course!

It should also be noted that international students must pay £10 for shipping cost.

CPD Accredited Certification

Upon successfully completing the course, you will be qualified for CPD Accredited Certificate. Certification is available –

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Course Info

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6 Enrolled
  • Development
  • IT & Software
PRIVATE COURSE
  • PRIVATE
  • 1 year
  • Number of Units56
  • Number of Quizzes0
  • 5 hours, 34 minutes

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